Regular Season
GP
4
W-L
4-0
PPG
40.3
APG
5.5
RPG
0
SPG
2.25
BPG
0
AST/TO
3.1
FG%
74.1%
3PT%
63.8%
GP
4
W-L
4-0
PPG
40.3
APG
5.5
RPG
0
SPG
2.25
BPG
0
AST/TO
3.1
FG%
74.1%
3PT%
63.8%
GP
2
W-L
0-2
PPG
26.5
APG
7
RPG
1
SPG
1
BPG
0
AST/TO
3.5
FG%
67.7%
3PT%
50%
| Split | GP | W-L | PPG | APG | RPG | SPG | BPG | AST/TO | FG% | 3PT% |
|---|---|---|---|---|---|---|---|---|---|---|
| Regular Season | 4 | 4-0 | 40.3 | 5.5 | 0 | 2.25 | 0 | 3.1 | 74.1% | 63.8% |
| Playoffs | 2 | 0-2 | 26.5 | 7 | 1 | 1 | 0 | 3.5 | 67.7% | 50% |
Verified SG résumé: 6 completed games, 4–2 record; 35.7 PPG, 6.0 APG, 72.4 FG%, 60.0 3PT%.
At Some Point was the league’s most explosive SG on a per-game basis. He led this eligible group in scoring, paired it with six assists, and shot an absurd 72.4% from the floor. His regular-season defensive matchup file was also positive: opposing SG scoring finished about 6.1 points below those players’ normal baseline. That matters because it keeps this from being an offense-only candidacy.
He is second rather than first because the evidence is only six completed games, four of them in the regular season, and IQ exited in Round 2. His two playoff losses to Five Star were individually strong—27 points and six assists on 11-of-14 shooting, then 26 and eight on 10-of-17—but opposing SG Getuhhhhhhandup averaged 22.0 in those games compared with a 16.2 playoff average. Dook supplied nearly the same caliber of offense over more than twice the sample and won two playoff series. At Some Point’s ceiling may be the highest at the position; Dook’s full Season 2 résumé is stronger.